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Mage Dragoon

(image)

The Mage Dragoon rides a sturdy horse, albeit not the swiftest available, wears excellent armor and yet is still a passable melee fighter, while his magical attacks are as powerful as those of any archmage. Not only that, he has developed a talent for healing. Naturally, to gain such prowess in all areas of magic came at a price: it will have taken years and cost a fortune in gold to pay for all the charms and enchantments that grant him his many different abilities.

Special Notes: This unit is capable of basic healing. This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from: Mage Rider
Advances to:
Cost: 43
HP: 66
Movement: 7
XP: 150
Level: 3
Alignment: neutral
IDMage Dragoon
Abilities: heals +4

Attacks (damage - count)

(image)staff
melee
9 - 2
impact
(image)fireball
ranged
12 - 4
fire
magical

Resistances

(icon) blade40% (icon) pierce0%
(icon) impact40% (icon) fire0%
(icon) cold20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%